Traveler generational ship
{{up|Traveler}}
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{{Infobox Spaceship |image=250px">250px {{caption|A Traveler ship in hyperspace}}
|imageBG= |name=Traveler generational ship |hidep= |manufacturer=Travelers |designer= |class=Generational ship |cost= |hidet= |length= |width= |height= |max accel= |mglt= |max speed= |engine=
Traveler generational ships<ref name="GateWorld">{{GateWorld|news/2007/03/first_plot_details_on_travelers.shtml|First plot details on 'Travelers'}}
</ref> are interstellar vessels built and used by the Travelers as shelter for their entire civilization. They serve a purpose similar to that of Wraith Hive ships and Ancient City-ships, although on a much smaller scale.
Overview
{{quote|Our fleet is old. There was a time when we had the resources to build new ships, but now we don't. When we lose one, it's gone for good, and despite strict population controls there just isn't enough room for all of us any more.|Larrin|Travelers}}Traveler ships share a relatively symmetrical design. They are mostly flat, with a raised area near the rear of the vessel. Two prominent sublight engines are mounted on the rear, instead of being built into the vessel as they are on most ships. They are smaller than most capital ships, being roughly half the size of a 304|Daedalus-class vessel. They are hyperspace-capable and equipped with both shields and Traveler energy weapon|energy weapons. Travelers live aboard their ships, being an entirely space-faring race. Thus, their ships are designed to house as many people as possible, though their total crew compliment is unlikely to be very high given their size. Because the Travelers lack the ability to build new ships, their current fleet is the total capacity of their entire civilization. Because they remain in space the majority of their lives, Travelers seldom land their ships for repairs. Thus, their ships are largely kept operational by a large amount of "jury rigging". This makes individual ship performance within their fleet inconsistent. {{Cite|SGA|Travelers|Be All My Sins Remember'd|The Lost Tribe}}
Technology
{{quote|This is the crudest hyperdrive system I have ever encountered. It is cobbled together from mismatching components.|Radek Zelenka|The Lost Tribe}}thumb|left|200px|Engineering">

They are also capable of withstanding fire from the Lantean pulse weapon|pulse weapons of an Aurora-class battleship, though they will fail after sustained fire; during the Battle of Asuras, a Traveler ship was one of the few non-Asuran ships lost during the engagement. {{Cite|SGA|Be All My Sins Remember'd|The Lost Tribe}}
These ships also possess Traveler energy weapon|energy weapons capable of destroying a Vanir ship within 10 shots. {{Cite|SGA|The Lost Tribe}}
History
In 2007, Lt. Colonel John Sheppard's Gateship|Puddle Jumper was disabled by a generational ship while he was on his way back to Atlantis after a resupply mission. After being questioned and unsuccessfully hijacking their Traveler Aurora-class battleship|Aurora-class battleship, he was released, leaving the ship in his Puddle Jumper while the Traveler fleet left with the Aurora-class battleship. {{Cite|SGA|Travelers}}During the Battle of Asuras, six generational ships and the Traveler Aurora-class battleship|Aurora-class battleship joined the Daedalus, Apollo and seven Wraith Hive ships to defeat the Asurans. One generational ship was lost. {{Cite|SGA|Be All My Sins Remember'd}}
thumb|200px|The ship's bridge">

Known generational ships
Gallery
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References and notes
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